I feel like I'm following in TimBuktu's footsteps. Fallout 3 didn't grab me at all when I rented back when it was new, then after loving Skyrim (and getting all 1000 achievement points), I'm revisiting Fallout 3 and am now really enjoying it. After completing F3 I think I'm going to dive into Oblivion and then New Vegas. Hopefully by that point some good Skyrim DLC will be out.
I think you will find most people would define "true RPGs" as being PC games, especially those based on Dungeons & Dragons rulesets. The original 2 Fallout games, the Baldur's Gate series, Planescape: Torment, Icewind Dale, etc.
The best thing to do if you want to play the turn-based games like Chrono Trigger, the early Final Fantasy games, Earthbound, etc. is to get an SNES and a PSX emulator and play games from the mid- to late-90s. That was the genre's golden era.
There's also independent games made with RPG Maker.
EDIT: I neglected to mention that Tales of Vesperia is not turn-based. It is a Japanese RPG with random encounters and mountains of dialog and what have you, but the combat system is real-time.
Last edited by BrainRotMenacer; April 16, 2012 at 5:15 PM.
I don't know if anyone can answer this, but it's worth a shot. I've gotten super into Skyrim and Fallout in the past year, and am thinking about just buying this Witcher 2 game. Is it in the same vein or will it be too steep a climb up the RPG hill for me? I have basically never played whatever version of RPG's those are until this year.
Thanks for the game recommendations. I only have a PC right now. I sold my consoles and TV after I cancelled my cable a while back, but I'm thinking about getting back into console gaming at some point. So I'll keep all those titles in mind.
I played the demo for Fez last night and I am in love.
Fez is great but it's super glitchy (crashed a few times on me already) AND the map system is needlessly complicated. Although now I've gotten used to the map. Just took a little bit.
I don't know why I'm even saying anything negative about it - I love it.
Skyrim is also glitchy as nuts. But Fez took a single oversized pixel and gave it 4 dimensions. I can see how it took 5 years to come out, it's the most compact chunk of depth I've ever seen.
Yeah, I was just frustrated about the crashes. It's a spectacular game and as one of those gamers big on the retro style, puzzlers and platformers, it appeals to pretty much all my sensibilities. I know how silly it is to say this after mentioning the glitchiness as a negative, but I loved the intentional glitchiness in that opening sequence.
Okay, I played Fez all day and I can't believe the depth of some of these puzzles. It's insane. I'm trying not to look anything up, but I eventually caved so I could figure out that secret Tetris-block code for control input.
I also read a bit about the impossible puzzle at the end of the game. This thing is a monster.